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I interview Greg Kythreotis of Shedworks to find out more about the prettiest game from E3: Sable.
GDC Vault - The Art of 'Sable': Imperfection, Limitation and Worldbuilding through Visual Design
759: Artful Escape, Sable and Life is Strange True Colors - Xbox Wire
Pathfinding: How family legacies in architecture influenced the world of Sable
Do architects make better video games? Cue Shedwork's Sable, 2019's beautifully anticipated video game, News
Sable Proves To Be an Unforgettable Work of Art, by Anthony Wright, SUPERJUMP
LD047 The World of Sable with Gregorios Kythreotis
So you want to be a… game designer
Indies At Home: Developers Share Pics Of Lockdown Work Spaces - The Indie Game Website
30 Under 30: Small Indie Teams Making Big Waves With ID@Xbox – The Indie Informer
Sable' Developer Greg Kythreotis Talks Art and Architecture In E3's Prettiest Game
Archinect News Articles tagged video game
30 Under 30: Small Indie Teams Making Big Waves With ID@Xbox - GIZORAMA
Indies At Home: Developers Share Pics Of Lockdown Work Spaces - The Indie Game Website